Hey there! I want to know how I can flatten a vector as in, when you rotate an object and want it to not be treated as a rotated vector, you flatten it. How do I do this? If anyone knows, please let me know! Thanks!
Hello Polycord, you can achieve it by:
- Select an object and add a group. With the group rotation will be set to 0, because it’s related to the group now.
- Or if you don’t want to use groups:
a. select an object
b. copy / paste it
c. select both objects and apply boolean operation “Unite”